Billmora
Open-source billing management with automated provisioning, recurring automation, and full control — forever free.
I build interconnected web tools, manage high-performance hosting infrastructure, and develop resource-efficient desktop applications.
Selected software, web platforms, and backend infrastructure tooling.
Open-source billing management with automated provisioning, recurring automation, and full control — forever free.

Octavia offers fast and reliable hosting for game servers, websites, bots, and databases.
A simple CLI tool for Minecraft Bedrock Edition addon development.
Languages, frameworks, runtimes, databases, and infrastructure tools powering production systems.
Visual paradigms, structural philosophies, and interaction systems mastered across modern software interfaces.
Tactile extrusion & debossed dual-light surfaces
Monochromatic surfaces paired with opposing light and dark soft drop shadows, creating the illusion of elements emerging smoothly from or pressed into the physical plane without sharp border lines.
High contrast, thick strokes & hard offset pop
Raw, stark geometric forms defined by heavy 2px black or vibrant borders, unblurred offset drop shadows, solid pop color blocks, and unapologetic typography.
Optical refraction, frosted glass & specular borders
Translucent frosted glass planes floating across ambient light sources, utilizing multi-layer backdrop-blur filters, delicate white edge highlights, and luminous depth.
Zero distraction & functional 2D minimalism
Strict two-dimensional planes without shadows, blurs, or gradients. Maximizes readability and information density through pure typographic contrast and solid color blocks.
Puffy 3D volume, rounded squircles & tactile bevels
Playful inflated 3D surfaces characterized by high-radius squircle shapes, paired inner light/dark bevel highlights, and soft floating drop shadows that mimic smooth clay.
Blueprint matrix, orthogonal dividers & spatial ticks
Transparent structural layout systems with visible orthogonal dividing lines, monospace telemetry indices, coordinate markings, and crosshair (+) intersection points.
Let's discuss system architecture, new tools, or technical collaboration.
Feel free to reach out directly. I'm always open to discussing new opportunities, systems architecture, or engineering collaborations.